AI Insights · Timothy · July 2022
Top 5 io Games on iOS in Africa: Q2 2022 Performance
Discover the performance of the top 5 io games on iOS in Africa during Q2 2022, including weekly downloads, revenue, and active users.
In Q2 2022, the top 5 io games on iOS in Africa showcased varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at their metrics based on data from Sensor Tower.
Agar.io from Miniclip.com saw weekly revenue peaking at around $287 in early April, with a more stable trend towards the end of the quarter, hovering around $100. Weekly downloads fluctuated, starting at 327 and dipping to 119 in early June before recovering slightly to 208 by the end of June. The game’s weekly active users also experienced changes, peaking at 823 in mid-April and stabilizing around 631 by the end of June.
Snake.io - Fun Online Snake by Kooapps maintained a relatively consistent weekly revenue, ranging between $86 and $152. The game’s weekly downloads showed an upward trend, reaching a high of 5.5K in mid-June. Active users saw a significant increase from around 33.7K at the beginning of Q2 to over 42.5K by mid-June, before stabilizing around 39.5K at the end of the quarter.
Little Big Snake from LittleBigSnake, Inc experienced a varied revenue trend, peaking at $239 in early May but dropping to $7 by the end of June. Weekly downloads followed a similar pattern, with a high of 435 in early May and maintaining a modest 120 at the end of June. Active users peaked at 621 in early May, later stabilizing around the 300 mark.
Hole.io by Voodoo saw weekly revenue ranging between $55 and $105, with a more stable trend towards the end of the quarter. Weekly downloads fluctuated, peaking at 2.5K in early May but dropping to 967 in early June before recovering to 1.5K by the end of the quarter. Active users showed a similar trend, peaking at 11.8K in mid-May and stabilizing around 8.5K by the end of June.
Snake Rivals - io Snakes Games from Supersolid Ltd had a modest revenue trend, peaking at $123 in late May. Weekly downloads were minimal, peaking at 209 in early April and dipping to 18 by the end of June. Active users peaked at 490 in late April, but gradually declined to 100 by the end of the quarter.
For more detailed insights and data trends, visit Sensor Tower.